FANDOM


Blacksmith
Blacksmith
The Blacksmith
Properties
Age Age Bronze Age
Technology Tech Smithery
Construction
Resources Coins 430 Supplies 40
Population Population 12
Time Clock 0:20:00
Size Size 2x2
Production
Supplies Supplies 32 per Clock 1:00:00h
Connection Road Required Road required

 

Information

The Blacksmith is one of three production buildings of the Bronze Age. When the Blacksmith is motivated, its production is doubled. The production is also affected by the town's happiness and by boosts of certain great buildings. The Blacksmith can be plundered if it isn't motivated.

Efficiency

Production 8 per square and hour.[1]

Production Options

Item Name Production Time Amount
Blacksmith 1 Simple Horseshoe Clock 0:05:00 Production 5
Blacksmith 2 Good Horseshoe Clock 0:15:00 Production 13
Blacksmith 3 Gripper Clock 1:00:00 Production 32
Blacksmith 4 Tongs Clock 4:00:00 Production 53
Blacksmith 5 Lock Clock 8:00:00 Production 80
Blacksmith 6 Helmet Clock 24:00:00 Production 160

Other Production Buildings

Production Buildings
Stone Age Hunter
Bronze Age BlacksmithFruit FarmPottery
Iron Age ButcherGoat FarmTailor[2]
Early Middle Ages Bakery[2]ShoemakerTannery
High Middle Ages AlchemistFarmWindmill[2]
Late Middle Ages BreweryCooperageSpice Trader[2]
Colonial Age ClockmakerPerfume Distillery[2]SailmakerTobacco Plantation
Industrial Age Ceramics FactoryChemical PlantGunsmithWheelwright[2]
Progressive Era Cattle RanchDeli Shop[2]GarageLamp Factory
Modern Era Aircraft FactoryAppliance FactoryFilm Studio[2]Hatter
Postmodern Era Car FactoryGreenhouse Complex[2]JunkyardToy Factory
Contemporary Era Business CenterComputer Games Company[2]Fish MarketLogistics Center
Tomorrow 3D PrinterDrone FactoryPrivate Security CompanyUrban Farm[2]
The Future Food PrinterHelium-3 Extraction FacilityLevitation OutletSealife Tower[2]
Arctic Future Crystal Flower StoreDry DockPlasma Generator[2]Recycling WheelVertical Farm[2]
Oceanic Future Deep Sea Breeder[2]Shellfish Farm

Notes

  1. Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 Premium Buildings.