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Revision as of 08:57, October 11, 2012 by 213.184.38.93 (wall)

Military Units,are soldiers that fight for you in battle, acting an essential role in the game. There are five types of military unit in the game. They are light_melee (Light Infantry), heavy_melee (Heavy Infantry), fast (Cavalry), short_range (Range Unit) and long_range (Artillery). They each have different properties, and players need to change their play style and tactics depending on which units they use most.

To train a unit, you have to build their specific barracks/building after having researched the technology. An example is to have researched Spears, built a Spearfighter Barracks, and then you can train Spearfighters from this military building. A barracks can train and hold two units after being built, but it has two more slots to be unlocked using gold and supplies. The fifth slot needs diamonds to unlock. This means the most a barracks can hold is 5 units.

Bronze Age Units

Name Class

Properties Att./Def./Spd./Rg.

Attack Bonus Attack Bonus Defense Bonus

Training Cost Gold/Supplies/Time

Building
Spearfighter Light Infantry 7 / 7 / 14 / 1 Cavalry +3 - Bush +2
Forest +3
25 / 25 / 20s Spearfighter Barrack
Slinger Range Unit 7 / 3 / 12 / 5 Heavy Infantry +3 Rocks +1 - 60 / 15 / 1h Slinger Range
Horseman Cavalry 6 / 5 / 22 / 1 Range Infantry +3 - - 24 / 100 / 1h Horseman Stable
Warrior Heavy Infantry 6 / 9 / 11 / 1 Light Infantry +2 - - 160 / - / 1h Warrior Barrack
Stone Thrower Artillery 3 / 2 / 6 / 12 Heavy Infantry +2 Hills +1 - - / 180 / 2h Thrower Camp

Iron Age Units

Name Class

Properties Att./Def./Spd./Rg.

Attack Bonus Attack Bonus Defense Bonus

Training Cost Gold/Supplies/Time

Building
Soldier Light Infantry 9 / 9 / 16 / 1 Cavalry +4 - Bush +2
Forest +3
100 / 100 / 2h Soldier Barrack
Archer Range Unit 11 / 4 / 12 / 6 Heavy Infantry +4 Rocks +2 - 170 / 40 / 2h Archery Range
Mounted Warrior Cavalry 10 / 7 / 22 / 1 Range Infantry +4 - - 40 / 180 / 2h Mounted Warrior Stable
Legionnaire Heavy Infantry 8 / 13 / 11 / 1 Light Infantry +3 - - 230 / - / 2h Legionnaire Barrack
Ballista Artillery 5 / 3 / 6 / 13 Heavy Infantry +2 Hills +1 - - / 250 / 2h Ballista Camp

*In update of version 0.10.0.7497(6.6.2012), the training time of Iron Age military units is deceased to 2 hours.

*In update of version 0.10.1.8027(5.7.2012), archer is received a terrain attack bonus of 2 on rocks.

​Early Middle Age Units

Name Class

Properties Att./Def./Spd./Rg.

Attack Bonus Attack Bonus Defense Bonus

Training Cost Gold/Supplies/Time

Building
Mounted Archer Range Unit 6 / 5 / 22 / 5 Heavy Infantry +3 Rocks +1 - 250 / 60 / 4h Mounted Archer Range
Mercenary Light Infantry 13 / 13 / 16 / 1 Cavalry +5 - Bush +3
Forest +5
150 / 150 / 4h Mercenary Barrack
Heavy Cavalry Cavalry 12 / 13 / 22 / 1 Range Infantry +5 - - 70 / 260 / 4h Heavy Cavalry Stable
Armoured Infantry Heavy Infantry 12 / 17 / 11 / 1 Light Infantry +5 - - 340 / - / 4h Armored Infantry Barrack
Catapult Artillery 7 / 3 / 6 / 13 Heavy Infantry +3 Hills +1 - - / 350 / 4h Catapult Camp

High Middle Age


Name Class

Properties Att./Def./Spd./Rg.

Attack Bonus Attack Bonus Defense Bonus

Training Cost Gold/Supplies/Time

Building
Berserker Light Infantry

20 / 15 / 16/ 1

Cavalry +6 - Bush +2 Forest +3 200 / 200 / 4h Berserker Barrack
Crossbowman Range Unit 20 / 10 / 12 / 5 Heavy Infantry +6 Rocks +1 - 340 / 80 / 4h Crossbow Range
Knight Cavalry 15 / 16 / 24 / 1 Range Infantry +6 - - 80 / 340 / 4h Knight Stable
Heavy Infantry Heavy Infantry 15 / 22 / 14 / 1 Light Infantry +6 - - 430 / - / 4h Heavy Infantry Barrack
Trebuchet Artillery 10 / 4 / 6 / 14 Heavy Infantry +4 Hills +1 - - / 450 / 4h Trebuchet Camp

Late Middle Age


Name Class

Properties Att./Def./Spd./Rg.

Attack Bonus Attack Bonus Defense Bonus

Training Cost Gold/Supplies/Time

Building
Great Sword Warrior Light Infantry 25 / 25 / 16 / 1 Cavalry +7 - Bush +2
Forest +3
250 / 250 / 4h Great Sword Warrior Barrack
Longbow Archer Range Unit 24 / 12 / 12 / 7 Heavy Infantry +7 Rocks +1 - 420 / 100 / 4h Longbow Archer Range
Heavy Knight Cavalry 21 / 24 / 24 / 1 Range Infantry +7 - - 110 / 430 / 4h Heavy Knight Stable
Imperial Guard Heavy Infantry 21 / 30 / 14 / 1 Light Infantry +7 - - ? / - / 4h Imperial Guard Barrack
Cannon Artillery 13 / 4 / 6 / 12 Heavy Infantry +4 Hills +1 - - / 580 / 4h Cannon Camp

Colonial Age


Name Class

Properties Att./Def./Spd./Rg.

Attack Bonus Attack Bonus Defense Bonus

Training Cost Gold/Supplies/Time

Building
Ranger Light Infantry 35 / 35 / 16 / 1 Cavalry +10 - ? ? / ? / ?h Ranger Encampment
Musketeer Range Unit ? / ? / ? / ? ? ? - ? / ? / ?h Musketeer Range
Dragoon Cavalry 25 / 40 / 24 / 1 Range Infantry +10 - - ? / ? / ?h Dragoon Stable
Grenadier Heavy Infantry 28 / 40 / 12 / 2 Light infantry +10 - - ? / ? / ?h Grenadier Barracks
Field Gun Artillery ? / ? / ? / ? ? ? -  ? / ? / ?h Field Gun Camp



*Not completed yet.

Subcategories

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