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Crossbowman
Crossbowman
The Crossbowman
Properties
Age Age High Middle Ages
Class Ranged Units Ranged Unit
Attack Attack 20
Defense Defense 10
Range Range 5
Movement Movement 12
Attack
Attack Bonuses Heavy Units vs Heavy Unit 6
Defense
Defense Bonuses Heavy Units vs Heavy Unit 6
Special Skills
Special Skills none
Other
Requirements Tech Crossbows
MIBU Crossbow Range
Training Cost Coins 340 Supplies 80
Training Time Clock 4:00:00
Healing Time Clock 0:24:00

Information

The Crossbowmen are a High Middle Ages ranged unit, trainable in Crossbow Range which is unlocked after having researched the Crossbow technology.

The Crossbowman is most similar to the Iron Age Archer (Mounted Archer is very different). It has the highest attack value of all High Middle Ages units, tied with the Berserker with an attack of 20. It is a big improvement over the Mounted Archer in terms of damage, although it loses a lot of speed compared to the Mounted Archer. It has a range of 5, retaining the range of ranged units from ages past.  It has a low defense of 10, making it vulnerable to all sources of damage.

Usage

The Crossbowman is very effective against most units due to its high attack value and ranged attack advantage. It is recommended to deploy it behind melee classes, by using melee classes as a shield to protect it. Heavy Infantry is an optimal choice to act as shields as it has a high defense value.

The usual enemy of the Crossbowman is the Trebuchet, however due to the improved defense of the Crossbowman it can take more than 2 hits from the Trebuchet. Although it is designed to take on Heavy Infantry, the above average defense of the Heavy Infantry means that the Crossbowman has to hit the Heavy Infantry multiple times.

Image

Crossbowmen in battle

Crossbowmen in battle

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Ranged Units Mounted ArcherRanged Units Barbarian SlingerArtillery Units Catapult
High Middle Ages Light Units BerserkerHeavy Units Heavy InfantryFast Units Knight
Ranged Units CrossbowmanArtillery Units Trebuchet
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Legend: Light Units= Light Unit Class Heavy Units= Heavy Unit Class Fast Units= Fast Unit Class Ranged Units= Ranged Unit Class Artillery Units= Artillery Unit Class