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Crossbowman

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Crossbowman
Crossbowman

Attack

20

Defense

10

Attack Range

5

Movement per turn

12

Class

Range Infantry

Attack Bonus

Heavy Infantry(heavy_melee) +6

Requirement

Crossbows(tech) & Crossbow Range

Training Cost

340 Gold 80 Supplies

Training Time

4 Hours

Age

High Middle Age

Crossbowman are a High Middle Age short range unit, trainable in Crossbow Range which is unlocked after having researched the Crossbow technology,

Just like their predecessor, Archer (just ignore Mounted Archers which is a special case), Crossbowman have the highest attack value among all High Middle Age units, an attack value of 20 which is same as Berserker but a slightly decreased attack range of 5 and a very low defensive value of 10, making them much more vulnerable than other units from the same age. *This makes them vulnerable to the Iron Age Archer with a Range of 6, meaning that the Crossbowman can be attacked furtther away.

  • (Not anymore, as of version 1.0 update, the archer's range has been decreased to 5.)

Crossbowman are very effective against most units due to their high attack value and ranged attack advantage. It is recommended to deploy crossbowman behind melee units, using the melee units as a shield to protect crossbowman, Heavy Infantry is an optimal choice to act as shields as they have a high defensive value.


Crossbowmen in battle

Crossbowmen in battle

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