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Crystal Flower Store
Crystal Flower Store
The Crystal Flower Store
Properties
Age Age Arctic Future
Technology Tech Cryo Botany
Construction
Resources Coins 103,000 Supplies 39,000
Population Population 210
Time Clock 9:20:00
Size Size 3x2
Connection Road Required
Provides
Supply Production Production 1,300 in
Clock 01:00:00


Information

The Crystal Flower Store is one of five production buildings of the Arctic Future. When the Crystal Flower Store is motivated, its production is doubled. The production is also affected by the town's happiness and by boosts of certain great buildings. The Crystal Flower Store can be plundered if it isn't motivated.

Efficiency

Production 216.67 per tile and hour.[1]

Production Options

Item Name Production Time Amount
Crystal Flower Store 1 ? Clock 00:05:00 Production ?
Crystal Flower Store 2 ? Clock 00:15:00 Production ?
Crystal Flower Store 3 ? Clock 01:00:00 Production 1,300
Crystal Flower Store 4 ? Clock 04:00:00 Production ?
Crystal Flower Store 5 ? Clock 08:00:00 Production ?
Crystal Flower Store 6 ? Clock 24:00:00 Production ?

Other Production Buildings

Production Buildings
Stone Age Hunter
Bronze Age BlacksmithFruit FarmPottery
Iron Age ButcherGoat FarmTailor[2]
Early Middle Ages Bakery[2]ShoemakerTannery
High Middle Ages AlchemistFarmWindmill[2]
Late Middle Ages BreweryCooperageSpice Trader[2]
Colonial Age ClockmakerPerfume Distillery[2]SailmakerTobacco Plantation
Industrial Age Ceramics FactoryChemical PlantGunsmithWheelwright[2]
Progressive Era Cattle RanchDeli Shop[2]GarageLamp Factory
Modern Era Aircraft FactoryAppliance FactoryFilm Studio[2]Hatter
Postmodern Era Car FactoryGreenhouse Complex[2]JunkyardToy Factory
Contemporary Era Business CenterComputer Games Company[2]Fish MarketLogistics Center
Tomorrow 3D PrinterDrone FactoryPrivate Security CompanyUrban Farm[2]
The Future Food PrinterHelium-3 Extraction FacilityLevitation OutletSealife Tower[2]
Arctic Future Crystal Flower StoreDry DockPlasma Generator[2]Recycling WheelVertical Farm[2]
Oceanic Future Deep Sea Breeder[2]Shellfish Farm

Notes

  1. Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 Premium Buildings.