1: All-Out-War The time for the final battle is drawing. We have to secure a base in Garrincton.
2: Peace We have to prevent any nasty surprises that might hinder the peace talks between General Dee and President Cartwright. Let us expand our influence to make sure of this.
3: Favor an Ally: The time for the final battle is drawing. We have to secure a base in Garrincton.
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Required:
1/2/3: Acquire 2 sectors of Garrincton
Completion
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Your Grace! 1/2/3: Good, now we have a foothold in Garrincton. Do you feel the tension in the air? I think the final decision is not far off...