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Grenadier
Grenadier
The Grenadier
Properties
 Age Age Colonial Age
 Class Heavy Units Heavy Unit
 Attack Attack 28
 Defense Defense 40
 Range Range 2
 Movement Movement 12
Attack
 Attack Bonuses Light Units vs. Light Unit 10
Defense
 Defense Bonuses Light Units vs. Light Unit 10

Plains in Plain 10

Special Skills
 Special Skills none
Other
 Requirements Tech Elite Forces

MIBU Grenadier Barracks

 Training Cost Coins 760
 Training Time Clock 4:00:00
 Healing Time Clock 0:24:00

Information

The Grenadier is the Heavy Unit of the Colonial Age. It is recruited in the Grenadier Barracks. It boasts moderate attacking and very high defensive stats matching those of the Dragoon. Unlike previous Heavy units, the Grenadier is the first unit of its type with the unique ability to launch ranged attacks*, albeit by a distance of 2 grids. As with preceding Heavy Units, its tactical advantages over Light Units are retained. However, the Grenadier does not retaliate from range when attacked.

Usage

Grenadiers are now very effective against units that only have a melee attack. With the attack range of 2, it can attack and not fear retaliation. However, this range increase is somewhat mitigated by the Ranger's "stealth" skill. Grenadiers still have very high defense for the age however, and even Musketeers will have some problems killing the Grenadier. The Grenadier should be used as an attack unit to kill Light and Fast Units.

Against Same Age Units

Fast UnitsDragoons

Grenadiers are somewhat effective against Dragoons. The high defense of Dragoons can limit the damage that Grenadiers do however. The ranged attack of the Grenadier helps greatly with killing Dragoons and the somewhat low attack of the Dragoon prevents Grenadiers from taking serious damage.

Ranged UnitsMusketeer

Grenadiers should stay away from Musketeers, because they can easily be taken out by the very long range that the Musketeer has. The increased range of the Grenadier is balanced out by the range increase of the Musketeer compared to the Ranged Unit of the previous age. Musketeers will require three or more hits to kill, and so Grenadiers should work on killing other units unless none are in range.

Light UnitsRanger

The Grenadier is very effective against the Ranger. The ranged attack allows Grenadiers to attack Rangers without fear of retaliation. The "stealth" ability does somewhat mitigate the usefulness of the ranged attack, however Grenadiers should still be able to do adequate damage even in close quarters combat.

Artillery UnitsField Gun

The Field Gun has an attack bonus against the Grenadier. However, the low attack even with the bonus renders the Field Gun only somewhat effective against the Grenadier. Grenadiers should get to close quarters if attacking a Field Gun to mitigate the "Dug In" ability.

Gallery

Grenadier

3 Grenadiers


Other Military Units

Military Units
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Stone Age Light Units Clubman
Bronze Age Light Units SpearfighterHeavy Units WarriorFast Units Horseman
Ranged Units SlingerArtillery Units Stone Thrower
Iron Age Light Units SoldierHeavy Units LegionnaireFast Units Mounted Warrior
Ranged Units ArcherArtillery Units Ballista
Early Middle Ages Light Units MercenaryHeavy Units Armored InfantryHeavy Units BarbarianFast Units Heavy Cavalry
Ranged Units Mounted ArcherRanged Units Barbarian SlingerArtillery Units Catapult
High Middle Ages Light Units BerserkerHeavy Units Heavy InfantryFast Units Knight
Ranged Units CrossbowmanArtillery Units Trebuchet
Late Middle Ages Light Units Great Sword WarriorHeavy Units Imperial GuardFast Units Heavy Knight
Ranged Units Longbow ArcherArtillery Units Cannon
Colonial Age Light Units RangerHeavy Units GrenadierFast Units Dragoon
Ranged Units MusketeerArtillery Units Field Gun
Industrial Age Light Units Jaeger InfantryLight Units Brave WarriorHeavy Units HowitzerFast Units Lancer
Ranged Units RiflemanRanged Units Mounted BraveArtillery Units Breech Loader
Progressive Era Light Units ConscriptHeavy Units TankFast Units Armored Car
Ranged Units SniperArtillery Units Rapid Fire Cannon
Modern Era Light Units Bazooka TeamHeavy Units Battle TankFast Units Mechanized Infantry
Ranged Units ParatrooperArtillery Units Mechanized Artillery
Postmodern Era Light Units CommandoHeavy Units Universal TankFast Units IFV
Ranged Units MG TeamArtillery Units Rocket Artillery
Contemporary Era Light Units Strike TeamHeavy Units Assault TankFast Units Attack Helicopter
Ranged Units Anti-Aircraft VehicleArtillery Units Missile Artillery
Tomorrow Light Units Ultra APHeavy Units Stealth TankFast Units Combat Drone
Ranged Units Anti-Materiel SniperArtillery Units Microwave Blaster
The Future Light Units Exoskeleton SoldierHeavy Units Hover TankFast Units Drone Swarm
Ranged Units Satellite SpotterArtillery Units Rail Gun
Arctic Future Light Units Dragon DroneHeavy Units Battle FortressHeavy Units Behemoth
Fast Units Recon RaiderRanged Units Surrogate SoldierArtillery Units Plasma Artillery

Legend: Light Units= Light Unit Class Heavy Units= Heavy Unit Class Fast Units= Fast Unit Class Ranged Units= Ranged Unit Class Artillery Units= Artillery Unit Class