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Heavy Infantry
Heavy infantry
The Heavy Infantry
Properties
 Age Age High Middle Ages
 Class Heavy Units Heavy Unit
 Attack Attack 16
 Defense Defense 26
 Range Range 1
 Movement Movement 12
Attack
 Attack Bonuses Light Units vs Light Units 6
Defense
 Defense Bonuses Plains on Plains 6
Light Units vs Light Units 6
Special Skills
 Special Skills none
Other
 Requirements Tech Heavy Armor
MIBU Heavy Infantry Barracks
 Training Cost Coins 430
 Training Time Clock 4 hours
 Healing Time Clock 24 minutes per Hit Point

Information

The Heavy Infantry is a heavy unit (Heavy Units) of the High Middle Ages and is unlocked after Heavy Armor is unlocked and a Heavy Infantry Barracks is built.

The Heavy Infantry has the highest defense of all units in the HMA. Continuing the heavy unit trend of past ages, it has a defense and attack multiplier against light units as well as having a defense bonus on plains. It does very well against the Berserker and the Knight, and also has adequate defense even against the Crossbowman. It gains one more movement point compared to the Armored Infantry, so now it has the same movement speed as the Crossbowman.

The Heavy Infantry is best used as a defense for artillery and ranged units. Due to its slow speed and limited melee attack, it is not particularly effective in attacking. However, due to its improved movement speed, it can serve as an attacker when needed.

Image

Heavy Infantry

Two Heavy Infantry


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High Middle Ages Light Units BerserkerHeavy Units Heavy InfantryFast Units Knight
Ranged Units CrossbowmanArtillery Units Trebuchet
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Ranged Units RiflemanRanged Units Mounted BraveArtillery Units Breech Loader
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Ranged Units SniperArtillery Units Rapid Fire Cannon
Modern Era Light Units Bazooka TeamHeavy Units Battle TankFast Units Mechanized Infantry
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Legend: Light Units= Light Unit Class Heavy Units= Heavy Unit Class Fast Units= Fast Unit Class Ranged Units= Ranged Unit Class Artillery Units= Artillery Unit Class