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Heavy Knight
HeavyKnight
The Heavy Knight
Properties
Age Age Late Middle Ages
Class Fast Units Fast Unit
Attack Attack 22
Defense Defense 25
Range Range 1
Movement Movement 24
Attack
Attack Bonuses Ranged Units vs Ranged 7
Defense
Defense Bonuses Ranged Units vs Ranged 7
Special Skills
Special Skills Attack +5 and Defense (boost) +5 - When unit is the only Chivalry Chivalry
Other
Requirements Tech Cavalry Tactics
MIBU Heavy Knight Stable
Training Cost Coins 110 Supplies 430
Training Time Clock 4:00:00
Healing Time Clock 0:24:00

The Heavy Knight is the Fast Unit of Late Middle Ages. Having moderate damage and defense point, and a special ability of "Chivalry", Heavy Knight gains bonus damage and defense points of +5 when it is the only unit with "Chivalry" ability of your army. Effective against ranged unit but vulnerable against light units.

During Late Middle Ages, Heavy Knight is comparable to Great Sword Warrior and Imperial Guard with similar stat points. Players should choose their units depending on enemies' unit type more than stats.

Heavy Knight is strong against the Longbow Archer and Cannons because they have low defense and can be killed by the Heavy Knight in two hits.

Usage

The Heavy Knight is an improved version of the Knight of the previous age. It gains a lot of defense and a moderate amount of attack power. It retains the speed of the Knight. In this age, the Great Sword Warrior has the same amount of defense and 3 more attack power than the Heavy Knight (without chivalry), making Great Sword Warriors a better overall choice than Heavy Knights. While Heavy Knights have an attack bonus against ranged units, ranged units generally are two shotted by all units except for artillery and heavy units, and therefore this bonus is insignificant.

If used, it should be used sparingly, with the best idea using one per battle to take advantage of chivalry. Otherwise, Great Sword Warriors should be used in replacement of Heavy Knights.

History

During the 100 years war against the English, the French were heavily relying on heavy armored, mounted knights and men-at-arms. Heavy Knights were often equipped with some form of scale, silver, chain mail or lamellar armor. The extra armor made them very resilient and strong into close combat, but vulnerable at range. The horse has to be very strong to carry the armored rider, his own armor, and at the same time charging the enemy. Despite the fact that they were the strongest cavalry in the 100 years war, they weren't a match against the English longbowmen. In general, the knight was able to easily charge and kill ranged units, but the English bows had enough power to go through the knight's armor.

Image

Heavy Knight

Two Heavy Knights in a field

Other Military Units

Military Units
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Bronze Age Light Units SpearfighterHeavy Units WarriorFast Units Horseman
Ranged Units SlingerArtillery Units Stone Thrower
Iron Age Light Units SoldierHeavy Units LegionnaireFast Units Mounted Warrior
Ranged Units ArcherArtillery Units Ballista
Early Middle Ages Light Units MercenaryHeavy Units Armored InfantryHeavy Units BarbarianFast Units Heavy Cavalry
Ranged Units Mounted ArcherRanged Units Barbarian SlingerArtillery Units Catapult
High Middle Ages Light Units BerserkerHeavy Units Heavy InfantryFast Units Knight
Ranged Units CrossbowmanArtillery Units Trebuchet
Late Middle Ages Light Units Great Sword WarriorHeavy Units Imperial GuardFast Units Heavy Knight
Ranged Units Longbow ArcherArtillery Units Cannon
Colonial Age Light Units RangerHeavy Units GrenadierFast Units Dragoon
Ranged Units MusketeerArtillery Units Field Gun
Industrial Age Light Units Jaeger InfantryLight Units Brave WarriorHeavy Units HowitzerFast Units Lancer
Ranged Units RiflemanRanged Units Mounted BraveArtillery Units Breech Loader
Progressive Era Light Units ConscriptHeavy Units TankFast Units Armored Car
Ranged Units SniperArtillery Units Rapid Fire Cannon
Modern Era Light Units Bazooka TeamHeavy Units Battle TankFast Units Mechanized Infantry
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Postmodern Era Light Units CommandoHeavy Units Universal TankFast Units IFV
Ranged Units MG TeamArtillery Units Rocket Artillery
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Ranged Units Anti-Aircraft VehicleArtillery Units Missile Artillery
Tomorrow Light Units Ultra APHeavy Units Stealth TankFast Units Combat Drone
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Legend: Light Units= Light Unit Class Heavy Units= Heavy Unit Class Fast Units= Fast Unit Class Ranged Units= Ranged Unit Class Artillery Units= Artillery Unit Class