|Attack Bonuses||vs Ranged Unit 3|
|Defense Bonuses||vs Ranged Unit 3|
|Requirements|| Horseback Riding|
|Training Cost||24 100|
The Horseman is the very first fast unit in the game. They have the highest speed and highest attack in Bronze Age while having a moderate defense. They don't have any terrain bonuses. Effective against Ranged Unit Class, can 2 hit kill a Slinger.
The Horseman is vulnerable to light units class because light units have a bonus against fast units. It is always the first unit to move and are able to reach the other end of the map in 2 turns, thus making it very useful to counter both ranged units and artillery units. However, it cannot pass though water or rocks. It can be used as a decoy to distract enemies by moving to another corner of the map that is away from the main army.
It is very weak against the Spearfighter which is the most commonly encountered unit in the Bronze Age, therefore the Horseman is much less useful in this age compared to fast units of other eras.
However, it can be used as a sacrifice unit by rushing into the enemy and hitting a slinger so that it does almost no damage in the next turn.