Lamp Factory
Lamp Factory
The Lamp Factory
Age Age Progressive Era
Technology Tech Power Distribution
Resources Coins 173,000 Supplies 39,300
Population Population 570
Time Clock 15:00:00
Size Size 6x3
Supplies Supplies 1,510 per Clock 1:00:00h
Connection Road Required Road required



The Lamp Factory is one of the production buildings of the Progressive Era. It just requires single lane road.


Production 83.89 per hour and tile[1]

Production Options

Item Name Production Time Amount
Lamp Factory 1 Light Bulb Clock 0:05:00 Production 250
Lamp Factory 2 Table Lamp Clock 0:15:00 Production 630
Lamp Factory 3 Spotlight Clock 1:00:00 Production 1,510
Lamp Factory 4 Street Lamp Clock 4:00:00 Production 2,510
Lamp Factory 5 Chandelier Clock 8:00:00 Production 3,770
Lamp Factory 6 Industrial Lighting Clock 24:00:00 Production 7,540

Other Production Buildings

Production Buildings
Stone Age Hunter
Bronze Age BlacksmithFruit FarmPottery
Iron Age ButcherGoat FarmTailor[2]
Early Middle Ages Bakery[2]ShoemakerTannery
High Middle Ages AlchemistFarmWindmill[2]
Late Middle Ages BreweryCooperageSpice Trader[2]
Colonial Age ClockmakerPerfume Distillery[2]SailmakerTobacco Plantation
Industrial Age Ceramics FactoryChemical PlantGunsmithWheelwright[2]
Progressive Era Cattle RanchDeli Shop[2]GarageLamp Factory
Modern Era Aircraft FactoryAppliance FactoryFilm Studio[2]Hatter
Postmodern Era Car FactoryGreenhouse Complex[2]JunkyardToy Factory
Contemporary Era Business CenterComputer Games Company[2]Fish MarketLogistics Center
Tomorrow 3D PrinterDrone FactoryPrivate Security CompanyUrban Farm[2]
The Future Food PrinterHelium-3 Extraction FacilityLevitation OutletSealife Tower[2]
Arctic Future Crystal Flower StoreDry DockPlasma Generator[2]Recycling WheelVertical Farm[2]
Oceanic Future Deep Sea Breeder[2]Shellfish Farm


  1. Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 Premium Buildings.