This is a list of all technologies of the Early Middle Ages.
Frame Houses | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 12 |
Requires | Mathematics Thermae |
Unlock-Costs after Research | |
Coins | 3,000 |
Supplies | 1,500 |
Goods | None |
Other Information | |
Provides | Frame House |
Required by | Casting Mounted Archers Economics |
Tanning | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 18 |
Requires | Mathematics Chain of Command |
Unlock-Costs after Research | |
Coins | 1,500 |
Supplies | 3,000 |
Goods | None |
Other Information | |
Provides | Tannery |
Required by | Mounted Archers Economics Apiary Quarries |
Multistory Houses | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 23 |
Requires | Chain of Command |
Unlock-Costs after Research | |
Coins | 2,500 |
Supplies | 2,000 |
Goods | None |
Other Information | |
Provides | Multistory House |
Required by | None |
Casting | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 20 |
Requires | Frame Houses |
Unlock-Costs after Research | |
Coins | 3,000 |
Supplies | 3,000 |
Goods | None |
Other Information | |
Provides | Goldsmith Copper Foundry |
Required by | None |
Mounted Archers | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 25 |
Requires | Frame Houses Tanning |
Unlock-Costs after Research | |
Coins | 750 |
Supplies | 1,500 |
Goods | 28 22 |
Other Information | |
Provides | Mounted Archer Range |
Required by | Accommodation Police Mercenaries |
Economics | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 26 |
Requires | Frame Houses Tanning |
Unlock-Costs after Research | |
Coins | 750 |
Supplies | 1,000 |
Goods | 20 46 |
Other Information | |
Provides | Marketplace Pond Antiques Dealer |
Required by | Mercenaries Leather Working |
Apiary | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 20 |
Requires | Tanning |
Unlock-Costs after Research | |
Coins | 3,000 |
Supplies | 5,000 |
Goods | None |
Other Information | |
Provides | Beekeeper |
Required by | None |
Quarries | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 22 |
Requires | Tanning |
Unlock-Costs after Research | |
Coins | None |
Supplies | 6,000 |
Goods | None |
Other Information | |
Provides | Granite Mason Alabaster Mason |
Required by | None |
Accommodation | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 25 |
Requires | Mounted Archers |
Unlock-Costs after Research | |
Coins | 3,000 |
Supplies | 1,000 |
Goods | 40 34 |
Other Information | |
Provides | Inn Hedge with Flowers |
Required by | Clapboard Houses |
Police | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 26 |
Requires | Mounted Archers |
Unlock-Costs after Research | |
Coins | 1,500 |
Supplies | 4,000 |
Goods | None |
Other Information | |
Provides | Cobbled Road |
Required by | Clapboard Houses |
Mercenaries | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 26 |
Requires | Mounted Archers Economics |
Unlock-Costs after Research | |
Coins | 1,250 |
Supplies | 1,500 |
Goods | 42 35 |
Other Information | |
Provides | Mercenary Barracks PvP Arena |
Required by | Heavy Cavalry |
Leather Working | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 29 |
Requires | Economics |
Unlock-Costs after Research | |
Coins | 1,500 |
Supplies | 1,250 |
Goods | 49 61 |
Other Information | |
Provides | Shoemaker |
Required by | Armored Infantry |
Clapboard Houses | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 24 |
Requires | Accommodation Police |
Unlock-Costs after Research | |
Coins | 500 |
Supplies | 2,000 |
Goods | 35 4 |
Other Information | |
Provides | Clapboard House |
Required by | Bridges |
Heavy Cavalry | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 33 |
Requires | Mercenaries |
Unlock-Costs after Research | |
Coins | 4,000 |
Supplies | 7,500 |
Goods | None |
Other Information | |
Provides | Heavy Cavalry Stable |
Required by | Bridges Executions |
Armored Infantry | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 30 |
Requires | Leather Working |
Unlock-Costs after Research | |
Coins | 4,000 |
Supplies | 3,000 |
Goods | None |
Other Information | |
Provides | Armored Infantry Barracks |
Required by | Executions |
Bridges | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 16 |
Requires | Clapboard Houses Heavy Cavalry |
Unlock-Costs after Research | |
Coins | None |
Supplies | 4,000 |
Goods | 30 14 |
Other Information | |
Provides | 1 Expansion |
Required by | Crop Rotations Physics |
Executions | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 20 |
Requires | Heavy Cavalry Armored Infantry |
Unlock-Costs after Research | |
Coins | 2,250 |
Supplies | 2,000 |
Goods | 28 20 |
Other Information | |
Provides | Gallows |
Required by | Physics Fertilization Monarchy |
Crop Rotations | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 29 |
Requires | Bridges |
Unlock-Costs after Research | |
Coins | None |
Supplies | None |
Goods | None |
Other Information | |
Provides | 1 Expansion |
Required by | None |
Physics | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 35 |
Requires | Bridges Executions |
Unlock-Costs after Research | |
Coins | 1,500 |
Supplies | 3,000 |
Goods | 40 23 |
Other Information | |
Provides | Catapult Camp |
Required by | Counterstrategy Quality Products Alchemy |
Fertilization | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 22 |
Requires | Executions |
Unlock-Costs after Research | |
Coins | None |
Supplies | 10,000 |
Goods | None |
Other Information | |
Provides | 1 Expansion |
Required by | None |
Monarchy | |
---|---|
Stats | |
Age | Early Middle Ages |
Needed FP | 24 |
Requires | Executions |
Unlock-Costs after Research | |
Coins | None |
Supplies | 3,000 |
Goods | 70 30 |
Other Information | |
Provides | 1 Expansion |
Required by | None |