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The Musketeer is the ranged unit of the Colonial Age and the first unlocked unit of the Colonial Age tech tree.

It is trained in a Musketeer Range, which is 5x3 (a significant amount of space). Compared to its predecessor, the Longbow Archer, it has +6 attack and +6 defense and +1 range, which is actually a great improvement. It absolutely dominates against all LMA units, because of its range of 7 that is good enough to protect them from counter attacks on the next turn, even light units. But compared to Colonial Age units, it has only a moderate attack strength and weak defense but effective against both the Imperial Guard and Grenadier. Musketeers in this age have a great advantage of range, but otherwise, it is a moderate ranged unit.

Against Same Age Units[]

Dragoons[]

Dragoons have combat bonuses and high movement speed to counter Musketeers, as well as a super strong defense. Musketeers will therefore be ineffective against Dragoons, and will have a hard time killing them, unless they have an attack bonus. They should also be wary of their low defense as it can be exposed and easily damaged by Dragoons.

Ranger[]

Neither side has bonuses against each other, but with the Ranger's new stealth ability it can be hard for the Musketeer to kill them. However, in hilly and rocky maps with no forests, the Musketeers will have an advantage over them, and with a range of 7, they can hit a Ranger, cause considerable damage and possibly not take a counter attack from them on the next turn.

Grenadier[]

The Musketeer is effective against Grenadiers because of their range of 7 and their combat bonuses. With the Grenadier's range of 2, it is balanced out, so Musketeers will need to rely on their range more in these scenarios.

Field Gun[]

The Field Gun is effective against the Musketeer because of their superior range. Unlike the Cannon, the Field Gun has extra mobility and range to compete against the Musketeer's increased range, so it will be hard for Musketeers to shoot them. However, the Field Gun's damage is not quite up to speed with the Musketeer's defense, so it may take Field Guns more than two hit to kill them, so again it is balanced out. Even with the Field Gun's Dug-In ability, it does not exactly prevent Musketeers from two shotting them.

Image[]

Musketeer

Three Musketeeers

Other Military Units[]

Military Units
All Ages Heavy Unit Color GuardLight Unit Military DrummerLight Unit RogueFast Unit/Heavy Unit Champion
Bronze Age Light Unit SpearfighterLight Unit ClubmanHeavy Unit WarriorFast Unit Horseman
Ranged Unit SlingerArtillery Unit Stone Thrower
Iron Age Light Unit SoldierHeavy Unit LegionnaireFast Unit Mounted Warrior
Ranged Unit ArcherArtillery Unit Ballista
Early Middle Ages Light Unit MercenaryHeavy Unit Armored InfantryHeavy Unit BarbarianFast Unit Heavy Cavalry
Ranged Unit Mounted ArcherRanged Unit Barbarian SlingerArtillery Unit Catapult
High Middle Ages Light Unit BerserkerHeavy Unit Heavy InfantryFast Unit Knight
Ranged Unit CrossbowmanArtillery Unit Trebuchet
Late Middle Ages Light Unit Great Sword WarriorHeavy Unit Imperial GuardFast Unit Heavy Knight
Ranged Unit Longbow ArcherArtillery Unit Cannon
Colonial Age Light Unit RangerHeavy Unit GrenadierFast Unit Dragoon
Ranged Unit MusketeerArtillery Unit Field Gun
Industrial Age Light Unit Jaeger InfantryLight Unit Brave WarriorHeavy Unit HowitzerFast Unit Lancer
Ranged Unit RiflemanRanged Unit Mounted BraveArtillery Unit Breech Loader
Progressive Era Light Unit ConscriptHeavy Unit TankFast Unit Armored Car
Ranged Unit SniperArtillery Unit Rapid Fire Cannon
Modern Era Light Unit Bazooka TeamHeavy Unit Battle TankFast Unit Mechanized Infantry
Ranged Unit ParatrooperArtillery Unit Mechanized Artillery
Postmodern Era Light Unit CommandoHeavy Unit Universal TankFast Unit IFV
Ranged Unit MG TeamArtillery Unit Rocket Artillery
Contemporary Era Light Unit Strike TeamHeavy Unit Assault TankFast Unit Attack Helicopter
Ranged Unit Anti-Aircraft VehicleArtillery Unit Missile Artillery
Tomorrow Era Light Unit Ultra APHeavy Unit Stealth TankFast Unit Combat Drone
Ranged Unit Anti-Materiel SniperArtillery Unit Microwave Blaster
Future Era Light Unit Exoskeleton SoldierHeavy Unit Hover TankFast Unit Drone Swarm
Ranged Unit Satellite SpotterArtillery Unit Rail Gun
Arctic Future Light Unit Dragon DroneHeavy Unit Battle FortressHeavy Unit Behemoth
Fast Unit Recon RaiderRanged Unit Surrogate SoldierArtillery Unit Plasma Artillery
Oceanic Future Light Unit MantaLight Unit ScimitarHeavy Unit C.R.A.B. MechHeavy Unit Octopod
Fast Unit Hydroelectric EelFast Unit GlidersRanged Unit Sub CruiserRanged Unit Nautilus
Artillery Unit TurturretArtillery Unit Medusa
Virtual Future Light Unit Augmented SamuraiRanged Unit NinjaArtillery Unit Rocket TroopHeavy Unit Ronin BotFast Unit Warrior Monk
Space Age Mars Light Unit Space MarineRanged Unit Tesla WalkerArtillery Unit SniperbotHeavy Unit Steel WardenFast Unit Sentinel
Space Age Asteroid Belt Light Unit Drill RangerRanged Unit Nail StormArtillery Unit B.E.L.T.Heavy Unit ShredderFast Unit Hover Hammer
Space Age Venus Light Unit Observer DroneRanged Unit Ghost BlasterArtillery Unit Power DragonHeavy Unit Steel FistFast Unit Energy Cannon

Legend: Light Units= Light Unit Class Ranged Units= Ranged Unit Class Artillery Units= Artillery Unit Class Heavy Units= Heavy Unit Class Fast Units= Fast Unit Class

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