Musketeer Range
Musketeer Range
The Musketeer Range
Age Age Colonial Age
Technology Tech Muskets
Resources Coins 76,500 Supplies 72,900
Population 737
Time Clock 10:50:00
Size Size 5x3
Connection Road Required Road required
Unit Ranged Units Musketeer
3rd Slot Cost Coins 19,100 Supplies 18,200
4th Slot Cost Coins 51,000 Supplies 48,600
5th Slot Cost Diamonds 120
Bonus Effect Blank None


The Musketeer Range is a Colonial Age Military Building. It is where a player can train Musketeers, the ranged unit of the age. It is the first unlocked military building of the age. In order to construct a Musketeer Range, a player needs to have unlocked the Muskets technology.

It is highly recommended to build the Musketeer Range, as the Musketeer has great range of 7 tiles and can prevent retaliation in the next turn by the Grenadier if the terrain is favorable. Musketeers also can resist more than a few shots from artillery units of past ages.

For more information about the military unit, visit the Musketeer page.   

Other Military Buildings

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Mercenary BarracksMounted Archer Range
High Middle Ages Berserker BarracksCrossbow RangeHeavy Infantry Barracks
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Late Middle Ages Cannon CampGreat Sword Warrior BarracksHeavy Knight Stable
Imperial Guard BarracksLongbow Archer Range
Colonial Age Dragoon StablesField Gun CampGrenadier Barracks
Musketeer RangeRanger Encampment
Industrial Age Breech Loader FactoryHowitzer FactoryJaeger Encampment
Lancer StablesRifleman Range
Progressive Era Armored Car FactoryConscription OfficeOrdnance Factory
Sniper CampTank Factory
Modern Era Battle Tank FactoryHeavy Weapons CenterMechanized Artillery Factory
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Postmodern Era Commando CampIFV FactoryMachinegun Range
Rocket Artillery FactoryUniversal Tank Factory
Contemporary Era Air Defense FactoryAssault Tank FactoryAttack Helicopter Base
Missile SiteStrike Team Center
Tomorrow Era Anti-Materiel RangeCombat Drone BaseMicrowave Blaster Factory
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