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Perfume Distillery
Perfumedistillery Full
The Perfume Distillery
Properties
Age Age Colonial Age
Technology Tech None
Construction
Resources Diamonds 500
Population Population 78
Time Clock 0:00:20
Size Size 3x2
Production
Supplies Supplies 620 per Clock 1:00:00h
Connection Road Required Road required

 

Information

The Perfume Distillery is the premium production building in the Colonial Age. You can built it once you have reached Colonial Age. It will cost 500 Diamonds to build. It has the highest productivity among all the production buildings of the Colonial Age.

Efficiency

Production 103.33 per square and hour.[1]

Production Options

Item Name Production Time Amount
40x40px Jar of Balm Clock 0:05:00 Production 120
40x40px Fragrant Tintcture Clock 0:15:00 Production 310
40x40px Phial of Perfume Clock 1:00:00 Production 620
40x40px Bottle of Perfume Clock 4:00:00 Production 1,030
40x40px Large Bottle of Perfume Clock 8:00:00 Production 1,550
40x40px Selection of Perfumes Clock 24:00:00 Production 3,100

Other Production Buildings

Production Buildings
Stone Age Hunter
Bronze Age BlacksmithFruit FarmPottery
Iron Age ButcherGoat FarmTailor[2]
Early Middle Ages Bakery[2]ShoemakerTannery
High Middle Ages AlchemistFarmWindmill[2]
Late Middle Ages BreweryCooperageSpice Trader[2]
Colonial Age ClockmakerPerfume Distillery[2]SailmakerTobacco Plantation
Industrial Age Ceramics FactoryChemical PlantGunsmithWheelwright[2]
Progressive Era Cattle RanchDeli Shop[2]GarageLamp Factory
Modern Era Aircraft FactoryAppliance FactoryFilm Studio[2]Hatter
Postmodern Era Car FactoryGreenhouse Complex[2]JunkyardToy Factory
Contemporary Era Business CenterComputer Games Company[2]Fish MarketLogistics Center
Tomorrow 3D PrinterDrone FactoryPrivate Security CompanyUrban Farm[2]
The Future Food PrinterHelium-3 Extraction FacilityLevitation OutletSealife Tower[2]
Arctic Future Crystal Flower StoreDry DockPlasma Generator[2]Recycling WheelVertical Farm[2]
Oceanic Future Deep Sea Breeder[2]Shellfish Farm

Notes

  1. Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 Premium Buildings.