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Pottery

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Pottery
Pottery
The Pottery
Properties
Age Age Bronze Age
Technology Tech Pottery
Construction
Resources Coins 240 Supplies 30
Population Population 41
Time Clock 0:20:00
Size Size 4x3
Production
Supplies Supplies 50 per Clock 1:00:00h
Connection Road Required Road required

 

Information

The Pottery is the second supply building in the game but the first one in Bronze Age. It requires the player to research the Pottery technology before being able to build it.

Efficiency

Production 4.17 supplies per tile per hour.[1]


Production Options

Item Name Production Time Amount
Pottery 1 Flagon Clock 0:05:00 Production 8
Pottery 2 Bowls Clock 0:15:00 Production 21
Pottery 3 Jars Clock 1:00:00 Production 50
Pottery 4 Can Clock 4:00:00 Production 83
Pottery 5 Amphora Clock 8:00:00 Production 125
Pottery 6 Pot Clock 24:00:00 Production 249

Other Production Buildings

Production Buildings
Stone Age Hunter
Bronze Age BlacksmithFruit FarmPottery
Iron Age ButcherGoat FarmTailor[2]
Early Middle Ages Bakery[2]ShoemakerTannery
High Middle Ages AlchemistFarmWindmill[2]
Late Middle Ages BreweryCooperageSpice Trader[2]
Colonial Age ClockmakerPerfume Distillery[2]SailmakerTobacco Plantation
Industrial Age Ceramics FactoryChemical PlantGunsmithWheelwright[2]
Progressive Era Cattle RanchDeli Shop[2]GarageLamp Factory
Modern Era Aircraft FactoryAppliance FactoryFilm Studio[2]Hatter
Postmodern Era Car FactoryGreenhouse Complex[2]JunkyardToy Factory
Contemporary Era Business CenterComputer Games Company[2]Fish MarketLogistics Center
Tomorrow 3D PrinterDrone FactoryPrivate Security CompanyUrban Farm[2]
The Future Food PrinterHelium-3 Extraction FacilityLevitation OutletSealife Tower[2]
Arctic Future Crystal Flower StoreDry DockPlasma Generator[2]Recycling WheelVertical Farm[2]
Oceanic Future Deep Sea Breeder[2]Shellfish Farm

Notes

  1. Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 Premium Buildings.