The Rifleman
 Age Age Industrial Age
 Class Ranged Units Ranged Unit
 Attack Attack 38
 Defense Defense 25
 Range Range 8
 Movement Movement 12
 Attack Bonuses Heavy Units vs. Heavy 15

Rocks in Rocks 9

 Defense Bonuses Heavy Units vs. Heavy 15
Special Skills
 Special Skills none
 Requirements Tech Rifles

MIBU Rifleman Range

 Training Cost Coins 500 Supplies 500
 Training Time Clock 4:00:00
 Healing Time Clock 0:24:00


The Rifleman is the Ranged Unit of the Industrial Age, and is recruited in the Rifleman Range. It has high damage and moderate defense. It receives additional damage on rocks, and is effective against heavy units while being vulnerable against fast units, such as the Lancer. It is less useful compared to Ranged Units of previous ages due to the range increase of many other units in the age. The Rifleman is the last unit with "classic" attack bonuses against heavy units. The next era, the Progressive Era, changes unit characteristics significantly.


The Rifleman remains very useful against heavy units, in the Industrial Age, the Howitzer. The range of the Rifleman allows it to hit opposing units even on the first turn. The Rifleman remains a weak unit however, and can be taken out in two hits in most scenarios. However, the improved defense allows it to take several hits from artillery units.

Against Same Age Units

Fast Units Lancer

The Lancer is one of the most dangerous opponents of the Rifleman. Lancers are very effective in attacking and defending against the Rifleman, especially with its defense against ranged units. Meanwhile, the Rifleman is unable to stay out of movement range of the Lancer, as well as unable to do significant damage against the Lancer. The Rifleman should be used to attack other targets before attacking the Lancer.

Light Units Jaeger Infantry

The Rifleman is mostly ineffective against the Jaeger Infantry. Since Jaeger Infantry have the Stealth ability, many times the A.I. will move the opponent's Jaegers into forests, where they cannot be damaged by Rifleman. Add that to the fact that Jaegers have a range of 6, resulting in Rifleman being unable to hit Jaeger Infantry. However, if Jaeger Infantry are not hidden in forests, the Rifleman can do good damage against it.

Heavy Units Howitzer

The Rifleman excels at killing Howitzers. The Howitzer loses movement points compared to the previous age's heavy unit, making it less able to get close to the Rifleman. Even with the range increase of the Howitzer, the Rifleman can easily hit the Howitzer without fearing from significant damage return. With the increased damage bonus of the Rifleman against heavy units, as well as decreased defense on the Howitzer, Riflemen can reliably kill Howitzers in a few hits.

Artillery Units Breech Loader

The Breech Loader is only somewhat useful against the Rifleman. The Rifleman has above average defense for a ranged unit of the age, and so it takes insignificant damage from the Breech Loader. However, the long range of the Breech Loader means it can hit the Rifleman across the map. However, if Breech Loaders are in range of the Rifleman, the Rifleman can easily hit and kill the Breech Loader.



A Rifleman in battle

Other Military Units

Military Units
All Ages Heavy Units Color GuardLight Units Military DrummerLight Units RogueFast Units/Heavy Units Champion
Stone Age Light Units Clubman
Bronze Age Light Units SpearfighterHeavy Units WarriorFast Units Horseman
Ranged Units SlingerArtillery Units Stone Thrower
Iron Age Light Units SoldierHeavy Units LegionnaireFast Units Mounted Warrior
Ranged Units ArcherArtillery Units Ballista
Early Middle Ages Light Units MercenaryHeavy Units Armored InfantryHeavy Units BarbarianFast Units Heavy Cavalry
Ranged Units Mounted ArcherRanged Units Barbarian SlingerArtillery Units Catapult
High Middle Ages Light Units BerserkerHeavy Units Heavy InfantryFast Units Knight
Ranged Units CrossbowmanArtillery Units Trebuchet
Late Middle Ages Light Units Great Sword WarriorHeavy Units Imperial GuardFast Units Heavy Knight
Ranged Units Longbow ArcherArtillery Units Cannon
Colonial Age Light Units RangerHeavy Units GrenadierFast Units Dragoon
Ranged Units MusketeerArtillery Units Field Gun
Industrial Age Light Units Jaeger InfantryLight Units Brave WarriorHeavy Units HowitzerFast Units Lancer
Ranged Units RiflemanRanged Units Mounted BraveArtillery Units Breech Loader
Progressive Era Light Units ConscriptHeavy Units TankFast Units Armored Car
Ranged Units SniperArtillery Units Rapid Fire Cannon
Modern Era Light Units Bazooka TeamHeavy Units Battle TankFast Units Mechanized Infantry
Ranged Units ParatrooperArtillery Units Mechanized Artillery
Postmodern Era Light Units CommandoHeavy Units Universal TankFast Units IFV
Ranged Units MG TeamArtillery Units Rocket Artillery
Contemporary Era Light Units Strike TeamHeavy Units Assault TankFast Units Attack Helicopter
Ranged Units Anti-Aircraft VehicleArtillery Units Missile Artillery
Tomorrow Light Units Ultra APHeavy Units Stealth TankFast Units Combat Drone
Ranged Units Anti-Materiel SniperArtillery Units Microwave Blaster
The Future Light Units Exoskeleton SoldierHeavy Units Hover TankFast Units Drone Swarm
Ranged Units Satellite SpotterArtillery Units Rail Gun
Arctic Future Light Units Dragon DroneHeavy Units Battle FortressHeavy Units Behemoth
Fast Units Recon RaiderRanged Units Surrogate SoldierArtillery Units Plasma Artillery

Legend: Light Units= Light Unit Class Heavy Units= Heavy Unit Class Fast Units= Fast Unit Class Ranged Units= Ranged Unit Class Artillery Units= Artillery Unit Class