|Special Skills||Secret Identity|
|Training Time||24 hours|
|Healing Time||2 hours and 24 minutes per Hit Point|
A Rogue has an attack of 100, but also a very low defense and if a Rogue is "killed", then it will transform into another unit from your army, as long as the other units on the field are not also Rogues, or else this special ability is rendered useless, as the rogue will simply be killed and disappear from the board the first time it is hit.
The rogue is extremely strong when attacking other units until the Postmodern Era.
Its defense is 1 so any attack will result in the Rogue becoming a regular combat unit.
Rogues and the Rogue Hideout are featured in the summer and winter events.
1 The Rogue ignores first damage and transforms into another unit of your army, however the Rogue will die if there isn't at least one unit without Secret Identity left.