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School
School
The School
Properties
Age Age Bronze Age
Technology Tech Teaching
Costs
Resources Coins 1,500 Supplies 290
Time Clock 0:30:00
Size Size 3x3
Road Connection Road Required Road required
Production
Happiness Happiness +240


Information

The School is one of four cultural buildings of the Bronze Age. When the School is polished, its output of happiness is doubled for 12 hours.

Efficiency

Happiness +26.67 per tile. [1]


Other cultural buildings

Cultural Buildings
Bronze Age SchoolStone CircleTavernTheater[2]
Iron Age Amphitheater[2]Public BathTriumphal Arch
Early Middle Ages GallowsInnMarketplacePillory[2]
High Middle Ages ChurchDoctorPrinter[2]
Late Middle Ages AcademyCartographerLibraryPalace[2]
Colonial Age CoiffeurExotic Goods VendorTrading CompanyTravelling Circus[2]
Industrial Age Natural History Museum[2]Police StationSaloonWater Pumping Station
Progressive Era City ParkElectrical PlantMetro EntrancePublishing HouseZeppelin[2]
Modern Era American DinerAmusement Park[2]Drive-In TheaterRoller Derby Track
Postmodern Era Golf CourseMusic Festival[2]Public PoolZoo
Contemporary Era Casino[2]Floating MarketShopping MallZen Garden
Tomorrow Concept Vehicle FairHologram Arena[2]Surveillance NexusTower Club
The Future Algae AirshipConcert Hall[2]Eco ParkWeather Control Station
Arctic Future Blue Lagoon[2]Communication TowerHolo-Holiday Park[2]Personal Rapid TransportVertical Zoo
Oceanic Future Seafood Restaurant[2]Water DomeCoral Reef[2]Maelstrom DynamoTurtle Rescue CentreTrading Depot

Notes

  1. Efficiency is measured by the total happiness provided by the building divided by the number of tiles of the actual building occupies. To be used as an objective comparison towards other cultural buildings.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 Premium Buildings.