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Tailor
P SS IronAge Tailor
The Tailor
Properties
Age Age Iron Age
Technology Tech None
Construction
Resources Diamonds 400
Population Population 88
Time Clock 0:00:20
Size Size 3x4
Connection Road Required Road required
Provides
Supply Production Production 360 in
Clock 01:00:00

Information

The Tailor is a Premium production building of the Iron Age that costs 400 Diamonds to build. It requires you to have researched at least one Iron Age technology.

Efficiency

Production 30 per hour and tile.[1]

Update

In update 1.85, the graphic of the Tailor was changed.

Gallery

Tailor Full

The Tailor before the 1.85 update.

Production Options

Item Name Production Time Amount
Tailor 1 Fabric Clock 00:05:00 Production 60
Tailor 2 Plenty of Fabrics Clock 00:15:00 Production 150
Tailor 3 Simple Clothes Clock 01:00:00 Production 360
Tailor 4 Cape Clock 04:00:00 Production 600
Tailor 5 Good Clothes Clock 08:00:00 Production 900
Tailor 6 Toga Clock 24:00:00 Production 1,800

Other production buildings

Production Buildings
Stone Age Hunter
Bronze Age BlacksmithDomestication Pen[2]Fruit FarmPottery
Iron Age ButcherGoat FarmTailor[2]
Early Middle Ages Bakery[2]ShoemakerTannery
High Middle Ages AlchemistFarmWindmill[2]
Late Middle Ages BreweryCooperageSpice Trader[2]
Colonial Age ClockmakerPerfume Distillery[2]SailmakerTobacco Plantation
Industrial Age Ceramics FactoryChemical PlantGunsmithWheelwright[2]
Progressive Era Cattle RanchDeli Shop[2]GarageLamp Factory
Modern Era Aircraft FactoryAppliance FactoryFilm Studio[2]Hatter
Postmodern Era Car FactoryGreenhouse Complex[2]JunkyardToy Factory
Contemporary Era Business CenterComputer Games Company[2]Fish MarketLogistics Center
Tomorrow 3D PrinterDrone FactoryPrivate Security CompanyUrban Farm[2]
The Future Food PrinterHelium-3 Extraction FacilityLevitation OutletSealife Tower[2]
Arctic Future Crystal Flower StoreDry DockPlasma Generator[2]Recycling WheelVertical Farm[2]
Oceanic Future Deep Sea Breeder[2]Shellfish FarmGeothermal Power Plant[2]Seaside StoreMineral Extraction PlantSeaweed Harvest

Notes

  1. Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 Premium Buildings.